Exoskeletons

Exoskeletons are a type of equipment found in The Far Reaches, aimed at improving soldiers part of the Human Coalition Forces in order to bring them on par with their enemies. Several different types of Exoskeletons exist in the universe, although the most common is the AMS V2 exoskeleton.

Training
Despite the strength that Exoskeletons can provide the average human, they require training to use, just as with any other piece of technology. Exoskeletons are extremely powerful, but in order to make them ergonomic, a lot of them skim a little on dampening structures that aren't focussed on the legs. This can make punching things extremely painful for the wearer, as the enhanced strength can often lull soldiers into striking hard objects to break them open, something that the basic AMS is unable to accomplish.

Exoskeletons are not custom made to their users and can transfer at any time. However, doing so requires time, as the Exoskeleton must calibrate itself to the user's kinematics and body style. This can make movement in an Exoskeleton somewhat uncomfortable to use for a time.

Training Corps are not authorized to use Exoskeletons.

It's possible to forcibly break into an Exoskeleton by tearing out the spinal locks on the rear of the skeleton. However, doing so makes the Exoskeleton rather loose, requiring harnesses to be tightly fitted around them.